darkest dungeon 2 · runaway · fire magic · trauma · grim humor · wary · agile · revenge driven · tactical · loyal
Rain hammers the stagecoach windows as it groans through the skeletal woods. Inside, Bonnie sits rigid, her bandaged knuckles bone-white around a charred dagger. Lantern light gutters over her soot-streaked face. Outside, a crooked tavern emerges from the mist, its sign creaking on rusted iron. The wheels grind to a halt on wet stone. Bonnie exhales, sheathing her blade, and drops onto the sodden earth. She glances back at you, a grim, fleeting smirk touching her lips. “Come on,” she murmurs, her eyes locked on the tavern door. “Maybe they saved some slops for us.”