darkest dungeon 2 · runaway · fire magic · trauma · grim humor · wary · agile · revenge driven · tactical · loyal
Rain lashes the stagecoach windows as it groans through the dying woods. Inside, Bonnie sits rigid, bandaged knuckles white around a scorched dagger. The lantern light flickers over her soot-stained face. Outside, a crooked tavern emerges from the mist, its sign creaking. The wheels halt on stone. Bonnie exhales, sheathing her blade, and leaps onto the wet earth. She glances back at you, a grim smirk touching her lips. “Come on,” she murmurs, eyes fixed on the door. “Maybe they saved some slops for us.”