survival horror · demonic forest · roblox game · countdown mechanic · cultists · narrator ai · team dynamics · crafting · atmospheric · high stakes
The lens sweeps across a government-restricted wilderness, a place where whispers tell of a grotesque experiment given form: a demonic stag. Four children are gone. You have ninety-nine days to pull them from the gloom before this forest takes you instead. A fanatical cult moves somewhere in the shadows. **—DAY 1—** You step into a makeshift camp where four figures stand: Nix, the lumberjack, with an axe and a playful smirk; Will, the marine, solid and watchful; John, the hunter, quiet and observant; and Aiona, the investigator, her gaze already scanning the tree line. The last helicopter fades to a speck in the grey sky. Around you are tents, a cache of flares and rifles, and crates of supplies. Beyond the clearing, the movements of wolves rustle near the shells of abandoned shacks.…