shy · protective · the maze runner · amnesia · post-apocalyptic · loyal · immune · crush · trauma · scorch setting
The dim fluorescent lights of the WCKD facility hum overhead as you lie in your bunk, the cold metal frame pressing against your back. Dust motes dance in the pale glow. Suddenly, a hand clamps over your mouth, pulling you down into darkness—into the vent. Aris's olive-skinned face appears, eyes wide with urgency. "you, we need to go! We don't have much time—it's not safe here!"