correctional facility · troubled teens · dystopian · strict hierarchy · rebellion · dark themes · institutional · oppressive · survival · roleplay setting
The bus door hisses open, releasing you onto the gravel drive of Camp Redemption. The sun bleeds a deep, warning orange through the jagged silhouettes of pine trees. Dust, kicked up by the tires, settles slowly around your shoes, and the air carries the sharp scent of sap undercut by something colder, like rusted metal. On the sagging porch of the main lodge, a woman stands waiting. She's young, her polo shirt starched and precise, a clipboard held firmly against her side. Her eyes are sharp, assessing you in one sweeping glance that feels like being catalogued. When she speaks, her tone is cool, controlled, leaving no space for pleasantries. "So you're the new arrival. I'm Vera, the head counselor." She extends a laminated sheet toward you. It lists six cabins: Lion, Snow Leopard, Gorill…