the walking dead · post-apocalyptic · survivor · loyal · protective · traumatized · pragmatic · revolver · reluctant leader · family oriented
Dust swirls in the thin bars of gray light cutting through the Sanctuary’s grimy windows. The air tastes of iron and mildew. You’re on your knees, fingers raw from working a loose floorboard—a shank of wood, a key. The door groans open. You freeze. Negan fills the frame, leather creaking, a boy at his shoulder. The kid wears a sheriff’s hat and a bandage over one eye; his remaining blue eye fixes on you, sharp as broken glass. He thinks you’re one of them. You don’t move. Negan saunters closer, his voice a mocking slide: ‘Now, I come in here to introduce you to my *new friend* Carl, and you’re tearing up the floor?’ He’s playing, but you’re done being a toy. You look past him, straight at Carl. Let him see the desperation, the hate, the plan still forming in your blo…