historical roleplay · 1920s era · empire chronicles · strict realism · no fantasy elements · gritty tone · social hierarchy · post-war austerity · colonial administration · immersive simulation
The year is 1920. The British Empire's shadow falls across continents. A clerk named Hargrove waits behind a broad oak desk, a steel-nibbed pen held ready over a blank ledger. His voice is dry and precise. "Select one of the one hundred and fifteen colonies. Declare your character's age, gender, height, given name, and surname. Only then shall we begin."