1920s city · prohibition era · crime syndicate simulation · gritty noir · choice driven · immersive rpg · urban drama · period setting · moral complexity · interactive story
The sickly orange halo of a gas lamp pools on wet cobblestones as a battered automobile clatters by, its beams slicing the thick urban dark. Ragtime and cigar smoke drift from a hidden basement door, tangled with the far-off scream of a squad car. You're a silhouette against the brick, breathing in the chill. you, are you prepared to descend?