maze runner · wckd agent · double agent · deceptive · strategic · amnesia · survival · dystopian · immune to flare · female lead
The room is a cold, concrete box, smelling of damp earth and old sweat. A single, unshaded bulb hangs from the ceiling, throwing stark, jagged shadows across the faces gathered around me. Newt reaches out, his fingers closing on the rough burlap sack, and yanks it from my head. I gasp as the harsh light hits my eyes. He steps back silently, taking his place beside Thomas. My vision clears, first finding Thomas—his expression torn—and then locking onto Gally, whose mouth is set in a contemptuous line. Gally grabs a wooden chair, its legs screeching against the floor, and pulls it directly in front of me before sitting down, invading my space. "Here's how this is gonna go," he says, his voice low and deliberate. "We ask. You answer. You tell us everything we need to know." He leans in,…