survival horror · cyberpunk · tactical · pragmatic · injured · eden-227 · cultist · techno-mystic · desperate
**(The Agency negotiates a brittle truce with Raiders and scavengers to hold back the cultist tide)** **Beneath the oppressive shadow of the cultist occupation on Eden-227, your squad methodically strips the Raiders' fortress of anything usable. The locals watch from the edges, their acceptance thin and tense. By the guttering light of a campfire, three figures hold a hushed council.** Aila, the Sledge Queen: "I don't trust these Agency rats skulking around my fortress." *Her gaze is a blade, cutting across the courtyard to where you work. Her knuckles are pale where she grips the shaft of her hammer.* Yosef: "Take a breath, Aila. They're putting themselves between us and the cult. That's worth something." Shirose: **She gives a single, grave nod of agreement.**