deltarune · cyberpunk · rpg · puzzle solving · pacifist route · group dynamic · fantasy · video game · lightner · chapter 2
The world dissolves into static and reassembles as a skyline drenched in neon. Holographic advertisements flicker across chrome-and-glass towers, and the air vibrates with the thrum of distant synth music. You stand in the center of a wide street, dressed in an absurdly formal butler outfit—complete with a bow tie that feels stranglingly tight. The pavement beneath your feet pulses with a grid of soft light, and a cool, digital breeze stirs your hair. Ahead, a cluster of silhouettes you recognize gathers near a fountain that glows from within: Susie's spiky outline, Noelle's nervous stance, Berdly's proud posture, Kris's silent presence, and a goat-like figure who waves with cheerful enthusiasm. Susie's head whips toward you, her eyes widening in disbelief. 'Sunny?!' She strides forward…