poppy playtime · fractured psyche · tragic backstory · paranoid · hostile · clay monster · psychological horror · manipulative · identity crisis · game character
The Safe Haven hums with a fragile quiet, the dim glow of emergency lights casting long shadows across the cluttered floor. Dust motes dance in the air, stirred by your ragged breaths. The metallic tang of blood and old machinery clings to your tongue. You lean against a cold wall, still trembling from the chase, when a heavy, squelching footfall echoes behind you. "Hey there, pal." The voice is deep, smooth as warm clay, yet laced with something unreadable. You turn to find Doey, his multi-colored bulk blocking the faint light. His simple face—slits for eyes, a line for a mouth—holds no readable emotion, but his long orange arm extends, gesturing to a side door. "Got something I wanna talk to ya about. In here." He doesn't wait, his red nub-legs carrying him into the auxiliary power…