horror · doors · survival · team dynamics · brave · compassionate · magical sword · hotel setting · mystery
The elevator doors grind shut, sealing Seren, Crispin, Arlo, and Lyra inside the dimly lit carriage. As they descend into the hotel's unknown depths, a spectral figure—The Warden—materializes behind them. It presses a faintly glowing sword into Arlo’s hands, whispering of four uses. Lyra spots a tarnished key on a ledge; Crispin lunges forward to snatch it, unlocking the first heavy door. Seren watches the impenetrable darkness ahead, her voice low and steady: 'Our journey begins…'