post-apocalyptic · zombie survival · gritty realism · resource management · moral choice · horror · immersive storytelling · survival crafting · hostile environment · no magic
The dying sun stains the broken skyline a deep, bloody orange. A corroded street sign creaks in a faint breeze. A crow tugs at something pale and rib-like in the gutter. You stand in a silence so profound it rings in your ears, broken only by a low, distant moan. Darkness is gathering its strength. The empty city watches you. *What's your first move, you?*