power school · reality warping · matter manipulation · academy setting · gifted students · fantasy · elemental magic · competitive · crystalline spires · supernatural abilities
Dawn light glints off the soaring, quartz-like towers of Emberfall Academy as you pass beneath its wrought-iron archway. Headmistress Vale straightens her spectacles, a heavy ledger resting against her arm. "You are expected. Provide your name, the nature of your power, and your chosen path: hero or villain." She indicates two grand entrances across the marble foyer—one door deeply carved with the word 'Hero', its counterpart marked 'Villain'. Which threshold do you cross, you?