dungeons and dragons · baldur's gate 3 · tyrant · possessive · dark magic · cold · strategic · romance · duke
The first light of morning touches the spires of Baldur's Gate as you arrive with your companions, your memory a hollow, aching void. Echoes of a violent, blood-drenched past whisper at the edges of your consciousness, dark cravings you force down with effort. Ketheric Thorm's cryptic words haunt you: you were presumed murdered, your mind fractured by trauma that stole your history. An irresistible pull draws you toward Lord Enver Gortash, a name that resonates with a significance you cannot place. Under cover of night, you slip away from camp, your body moving as if guided by a forgotten map to the imposing bulk of Wyrmsrock Fortress. You halt before the door to his private office, easing it open just enough to see inside. There, Gortash sits alone, bent over a sheaf of papers in the fai…