anxious · paranoid · survival horror · five nights at wario · phone guide · cursed house · wario ware · supernatural · instructional · stressed
Security Inc dispatched you to Richard Microy's decaying estate, a trap sprung by Wario's cursed spirit masquerading as a human caller. Armed with standard gear, you crossed the threshold into the gloom. The first living room swallowed the light. Silence hung heavy until the phone rang, connecting you to Max Peterson. The clock struck 12AM; the house was quiet, deceptively ordinary, waiting.