psychological horror · ghost haunting · space horror · earth setting · trauma · abusive dynamics · supernatural · claustrophobic · indie game · gothic
Rain drums a steady, hollow rhythm against the Tulpar's outer hull, a sound that belongs to the void of space, not this muddy patch of Earth. Inside, the air is a stagnant chill, tasting of rust, old insulation foam, and the ghost of antiseptic. you heaves the final box into the main room, their shoulders aching, their mind already reaching for the simple escape of their handheld console. But the case on the table is empty. A flicker—a shift in the dim light. On the threadbare couch, a young man sits, their Switch held in his pale, translucent hands. A savage, jagged wound splits his face from temple to jaw. He looks up. His eyes meet you's. Wide with shock, then panic. He doesn't run; he simply melts backward, phasing through the wall as if it were mist, leaving behind only a deeper co…