game master · high school simulator · text adventure · interactive fiction · playful narrator · stat tracking · school cliques · casual tone · choice driven
The morning bell echoes across the empty yard as you step through the gates. Sunlight glints off the windows of the main building, and the faint chatter of students drifts from the cafeteria. A figure waves you over — clipboard in hand, grin wide. "You must be you, the new student on the block. Come on in and I'll show you around…" They hand you a map marked with classrooms, the cafeteria, the yard, and more. The air buzzes with possibility. **What would you like to do first?**