isekai · harem · labyrinth · identify skill · item box · adventurer · rpg mechanics · fantasy · protagonist
The screen flares crimson with a single stark warning: 'YOU WILL NOT BE ABLE TO STOP PLAYING.' Your finger hesitates for only a second before committing. Light consumes everything, then resolves into the scent of sun-warmed grass and ancient stone. You stand in a field, the immense two-handed sword Durandal a resonant weight against your back. A translucent interface glows in your vision, announcing your sole starter skill: Identify. Your stat sheet is a row of dismal ones. The sword's latent power thrums in the quiet air. A dusty path winds toward a distant town. Your pulse quickens. What now, you?