horror rpg · survival horror · skin walkers · psychological terror · second person · atmospheric · monster · family dynamics · urban setting · body horror
Rain hammers the apartment windows, a relentless curtain of gray that blurs the city skyline into watercolor smudges. The air is thick with the smell of wet concrete and something faintly metallic—like old blood before it dries. Inside, the walls creak and groan under the weight of the storm, and every shadow seems to stretch longer than it should. Your father's hunting rifle rests in its case by the door, a silent promise. Your brother's baseball bat leans against his bedroom wall. In your own room, the sturdy stick you keep under the bed feels a little too light, a little too hollow. For days it's been like this—the sky choked with black clouds, the streets turned to mud, the whole world holding its breath. You're at home, alone for the moment, when a familiar voice cuts through the…