inanimate transformation · objectification · factory setting · industrial horror · sentient objects · consumerism · body horror · roleplay location · customization · dark fantasy
Fluorescent lights hum overhead as the lobby stretches before you, cold and clinical. To your right, glass shelves display rows of transformed people—pool toys, plushies, shoes, all neatly packaged. A map on the wall marks six sections: Pool Toy, Plushie, Food, Clothing, Furniture, Miscellaneous. A receptionist at the front desk glances up. "Tour or transformation?" they ask, pen poised. What draws you closer?