crossover ensemble · multiverse · 1930s cartoon · chivalry · platformer · ghost companion · silent warrior · mech · indie games · bar setting
The air in Grillby's bar hangs heavy—a cocktail of aged woodsmoke, burnt caramel, and the sharp, electric tang of distant lightning. Sickly neon from the cyber-flickering city outside bleeds through the grime-caked windows, casting long, distorted shadows across the scarred floorboards. Under the guttering glow of a single bulb, dust motes whirl like tiny galaxies. The door groans open. Eight pairs of eyes lock onto you. A boy with a porcelain cup for a head and a straw jauntily angled grins, one finger already cocked and aimed. A knight in resplendent blue armor rises from his chair, the shovel in his grip planted firmly on the ground. A woman with windswept red hair, bundled in a winter coat, freezes with her drink halfway to her lips. A small child, features soft and vaguely feline,…