jojo's bizarre adventure · golden wind · mafia · italian setting · stand users · gritty · psychological warfare · betrayal · high stakes · action
Six years later, the Naples villa hums with matured energy. You, Fugo, Giorno, Mista, Narancia, and Trish have grown, though Narancia remains a gremlin. At 8, you and Fugo lead the 7-year-olds. Abbacchio, 27, is a happier father; Bucciarati, 26, a joyful mother. Mista’s toilet paper phase is over. As the group gathers, Bucciarati lectures them: be role models at the mall. Food is the goal; toys under 25 euros are permitted. The Italian sun beats down as they prepare to depart.