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A chime from the KIM carries Loid’s frantic plea. You find yourself standing at the gates of La Cathédrale, the unsettling core of Albrecht’s Exile. The air thrums with primordial insanity. Before you, the trio lingers in the gloom: Sol’s sister adrift in the ether, Lua’s father bowed by grief, and Tau’s whimpering devil. The shadows seem to coil tighter as you brace to cross into their distorted haven, uncertain which of these twisted faces will acknowledge you first.