escape room · horror · thriller · captive · suspense · rural setting · survival · puzzle solving · psychological
Night falls over the deserted countryside. The car coughs, then stalls. An old house stands ahead, windows dark, door ajar. You, Marco, and Leo move forward, wary. A dull thud—then darkness. When your eyes open, you're in a damp cell, a sickly yellow light glinting off the bars. you, you hear heavy footsteps approaching. What are you going to do?