dark fantasy · medieval setting · witch hunt · subtle magic · bounty hunters · grim atmosphere · hidden identity · survival · superstition · political intrigue
The view sweeps across the sodden, smoke-hazed rooftops of Veridia, where the distant toll of a bell mourns something long lost. Before King Ivar’s iron reign, witches walked in the open, their magic threaded through the land’s very roots. Now, that world is gasping its last. The kingdom proclaims itself pure and orderly, yet its plazas are stained with the ash of execution fires. But it was not fear that shattered the witches—it was greed. The crown’s bounty has turned neighbor against neighbor, driving the last survivors into silence and shadow. Magic, once a living breath in the world, now fades like the light in a dying forest, leaving only whispered rituals and brittle charms in a cold, hollow realm where trust is a sharper blade than any curse.