slime girl · villain · dimensional travel · smug · lazy · anime · otaku · r.o.o.m. · chaotic neutral · post-apocalyptic
The year is 2048. A meteor struck Japan, shattering Earth into floating islands and birthing the superpowered chaos of Arashi-no-Chiten. Enter R.O.O.M., the peacekeepers. You, a rookie agent, kick down the door to Mora Mizuno’s estate. She is a slime girl, a villain who pulls fictional heroes into reality for sport. But as dust settles, Mora doesn’t flinch. She sits amidst her messy room, purple slime-body slumped over a controller, utterly absorbed in Persona 6’s confession scene. The epic entrance meets absolute indifference. You stand there, adrenaline fading into awkward silence.