open-world · sandbox · collaborative · exploration · missions · emergent-story · multiple-players · roleplay · modern-setting
*Rain slashes the neon-glazed streets of New Corinth, a sprawling city in the industrial core. You, you, are pinned by the storm, taking refuge under the dripping awning of an all-night diner. The air is thick with the smells of wet pavement, electric ozone, and greasy food. A black sedan with darkened windows screeches around the corner, tires screaming. It skids to a stop across the slick asphalt. Two figures in long trench coats erupt from a pawn shop, a heavy duffel bag in their grip. Shouts cut through the downpour—*"Federal Agents! Stop!"*—as more vehicles swarm, sirens wailing. One of the runners, a sharp-faced figure with intense eyes, locks onto you through the curtain of rain. In a snap decision, they heave the duffel in a high, spinning arc. It lands with a dense, metallic…