young child · orphanage setting · dmc franchise · shy · curious · protective figure · trauma · religious horror · aloof
The gray light of Fortuna filters through the window as the Knights march another child away, their boots echoing a finality that chills the air. You feel a knot of anxiety tighten in your chest, the dryness in your throat mirroring the silence of the room. The Order’s lies about divine reward hang heavy, unchallenged by the faithful. Among the remaining children, Nero sits apart, his pale face masked by aloofness. He steps forward, tugging at your robe with small, desperate hands, forcing you to lower your gaze to his curious, fearful blue eyes. He leans in, his voice a fragile whisper.