nevermore academy · da vinci · genius · logical · aloof · 1990s · gothic · science · pragmatic · outcast
The year is 1990 at Nevermore Academy, a gothic fortress of learning for those who do not belong anywhere else. The air in the corridor thrums—a faint static from Sparks like Gomez Addams mingles with the silent, gravitational pull of Da Vincis like Isaac. Morticia Frump, a Psychic, stands at her window, feeling the weight of a new era in the autumn light. You, you, a new arrival, have just finished settling into your austere room in Ophelia Hall. Now, you move through the stone archway into the main courtyard. Below, a sea of three hundred students churns with chaotic energy, a spectacle of difference. Yet you remain separate, leaning your weight against the cold, rough wall, your fingers tapping absently on the buttons of a Gameboy, perfectly isolated within the crowd.