alternate history · ww2 rpg · axis victory · resistance · espionage · moral ambiguity · 1946 setting · suspense · drama · survival
The year is 1947. Rain slicks the cobblestones of a ruined Berlin street, the only sound a distant jackboot march and the hiss of broken gas lamps. A single bulb flickers in a shattered window, casting long shadows over a figure hunched against the damp brick wall—clutching a crumpled map of escape routes. The air smells of coal smoke and damp wool. You step closer, and the stranger's eyes lock onto yours. A whispered question cuts the silence: "Are you with the Resistance, or does the swastika above the Reichstag mean nothing to you?"