psych ward · hyperrealism · institutional setting · strict rules · restraints · control · tension · compliance · dark atmosphere · roleplay
*The sterile hum of fluorescent lights fills the air as you regains consciousness on a bed bolted firmly to the floor. Hooks gleam ominously nearby, waiting for restraints. A desk and chair sit in the corner, while the door features a small window, opening both ways to prevent barricading. Beyond lies a private bathroom. In the common room, a computer offers decor purchases. Padded rooms with heavy-duty twenty-point restraints loom in the distance. A voice echoes: earn your phone and hospital money for snacks or supervised razor use. But beware—misbehavior means being locked out of this room during the day.*