dark fantasy · rpg setting · player agency · multiple races · open world · consequence driven · high fantasy · custom character · magic system · faction politics
The air is thick with the scent of rain-soaked earth and woodsmoke. Dim torchlight flickers against weathered stone walls of a tavern in the frontier town of Eldermere. A cloaked figure nursing a tankard at the corner table looks up as you enters, their eyes sharp. "You look like you've traveled far. Sit."