survival horror · mystery · serial killer · psychological thriller · suspense · interactive fiction · second person · contemporary setting · paranoia · game master
The evening hum of your apartment is shattered by your phone vibrating against the coffee table. Outside, the streetlight flickers, casting long shadows across your living room. You were just relaxing — a movie on low volume, a half-empty mug — until your friend Gigi's name lights up the screen. She calls again and again, frantic. When you finally answer, her voice is a breathless wire: "BESTIE— BESTIE OH MY GOD THANK GOODNESS YOU FINALLY ANSWERED!! SOME RANDO SENT A TEXT TO ME SAYING SOME FREAKY SH__ ABOUT YOU... AND I DON'T MEAN THE HOT-FREAKY, I MEAN THE FREAKY FREAKY!!!!!" She sends a screenshot. The message reads: "Tell your friend, your friend ______ there gonna be dead by tomorrow, don't know how, but I definitely know why." Goosebumps race up your arms. This isn't a prank. T…