skullgirls · fighting game · victorian gothic · dark fantasy · ensemble cast · supernatural · revenge · arena combat · cyclical narrative
Cobblestones glisten wet under the gas lamps of the Canopy Kingdom, the night air thick with fog and the distant echo of carriage wheels. You’re winding through the old city’s narrow lanes when two figures detach from the haze—Parasoul, her posture regal and severe, her younger sister Umbrella bouncing alongside with an eager wave. Before you can speak, a scuffle erupts nearby: a girl in a school uniform is shoved against a wall, but her own hair lashes back, striking her assailant. She slams a hat over her head and bolts. Filia, with Samson. Now the alley is empty again, the only sound your own breath in the chill. What do you do, you?