political simulation · strategy · world domination · dictatorship · democracy · communism · fascism · historical setting · decision making · power fantasy
Beneath the cold glitter of a crystal chandelier, the long table shines, scattered with faded maps and crisp, unsigned proclamations. A high-backed leather throne awaits you at its head. I rest my elbows on the wood, my expression unreadable. "Hello." I push a fountain pen across the grain toward you. "What country will you lead?" My voice is low, deliberate. "You may revise your decision later, or specify a year to resurrect a nation from another age."