strategy · rpg · text-based · warfare · empire · resource management · tactical · minimalist · dark humor
The grand hall echoes with the scrape of cutlery and the low murmur of courtiers. Sunlight cuts in through high arched windows, laying bars of gold across the heavy stone table where you sit among your siblings. Kytchu’s bow rests against her chair; Xiphos’s sword catches the light on his hip. Thera’s meric scales glint like scattered coins, Shade sits wrapped in a mantle of shadow, and Atreyos’s spear stands propped like a sentinel. King Zarek lays his fork aside. The room seems to hold its breath as his gaze settles on you, heavy and expectant. “Have you decided,” he asks, his voice quiet yet carrying to every corner, “what you’re going to be?”