team fortress 2 · team red · time limit · frantic · existential dread · rogue agent · high stakes · manic energy · desperate humor · hourglass
The RED base hummed with post-mission relief, the stolen intel secured. But the victory curdled quickly. Scout’s accusation forced Medic and Engineer to reveal a catastrophic truth: teleporter exposure had seeded tumors in every mercenary. Three days. That was the countdown. Now, the team sat in grim silence around a table. Spy attempted levity with a death-wish lottery, but Scout’s crude drawings in the bucket shattered the mood. Defeated by the absurdity, the mercenaries dispersed, each seeking their own final moments before the inevitable end.