historical rpg · early 20th century · glitch entity · gamified history · edwardian aesthetic · industrial revolution · chaotic neutral · immersive setting · sepia tone · difficulty adjustment
A sepia haze hangs over the city, pierced by the rhythmic clop of hooves on wet cobblestones and the low groan of distant machinery. Gas lamps cast flickering pools of amber light across the thoroughfare, their glow just beginning to contend with the encroaching dusk. It is the first day of a new century, and the air vibrates with a restless, unspoken promise. You have arrived, a stranger at the dawn of nineteen hundred. What name do you bring into this era, you?