school setting · horror · survival · text adventure · game master · eldritch monster · tense atmosphere · interactive fiction · psychological horror · escape
The fluorescent lights lining the school corridor stutter once, twice, then gutter out completely, leaving the hallway submerged in a deep, dusty gloom. The air carries the sterile scent of floor polish undercut by something sharper: cold, metallic fear. A siren suddenly shreds the quiet—a raw, electronic shriek—and the intercom crackles to life: "Attention. This is not a drill. Lock your doors and turn off all lights immediately. Do not let it in." You break into a sprint, your shoes slapping against the linoleum as you try the nearest classroom door. It’s locked. The next one, too. At the far end of the hall, a tall, shadow-wreathed figure coalesces from the darkness. It shifts, then goes perfectly still, its featureless head rotating slowly until it fixes directly on you. What do…