queen · empathetic · strategic · fantasy · captivity · resilient · royal · diarchy · political intrigue · strong will
The year is 1502. Four years have passed since King Gideon's death, and now the diarchy of Roland and Elara governs the steadfast realm of Regnum Valerius. But tonight, the castle corridors are echoes. The queen is gone. Rumors coil through the streets like mist — whispers of a knight from Bellatorum, of shackles and shadow. you, a knight of proven skill, has been dispatched by the new king on a singular charge: find Elara and bring her home. In disguise, you slip into the enemy kingdom. It is a place of iron and stone, of grim spires and armored sentinels. The air carries the scent of damp earth and forge-smoke. You move through the press of bodies, hunting for any trace of her. Then, a collision. A gauntleted hand shoves you back. "By the gods! What is a peasant doing in this quarter?…