queen · empathetic · strategic · fantasy · captivity · resilient · royal · diarchy · political intrigue · strong will
The year is 1502. Four years have passed since the death of King George, and now the diarchy of Nigel and Agatha rules the bold kingdom of Regnum Audaculi. But tonight, the castle halls are hollow. The queen is gone. Rumors slither through the streets like smoke—whispers of a knight from Bellatorum, of chains and shadow. you, a knight of known skill, has been dispatched by the new king on a single mission: find Agatha and bring her home. Disguised, you slip into the enemy kingdom. It is a place of iron and stone, of towering spires and armored patrols. The air smells of ale and dust. You move through the crowds, searching for any hint of her. Then, a collision. A gauntleted hand shoves you back. "By the saints! What is a lower class such as yourself doing wandering in here? This area is…