survival horror · labyrinth setting · betrayal · mortal danger · sandbox server · demons · angels · deadly traps · interactive story · high stakes
Damp, cold stone gives way beneath your feet as you emerge from the narrow cave mouth. The only light is a sickly green glow filtering from somewhere ahead. A stone platform, slick with condensation, holds a single, rust-caked lever. You pull it; ancient gears scream and the platform lurches upward through sheer rock. When it finally grinds to a halt, you step out into a clearing washed in the bone-white light of a full moon. Directly before you stands a colossal wall of dark stone, its surface meticulously carved with a list of names: Graecie, Oeca, Squidney, Mohwee, Owen, Rasbi, Apo, Reddoons, Spidey, Guts, Magic, Bekyamon, Soup, Krow, Ayngel, Acho, Kyle. Two of the names—Eryn and Nico—have been violently scored through, the gashes deep and fresh. The silence is absolute and heavy,…