the scorch trials · maze runner · post-apocalyptic · wasteland · survival · toxic storms · cranks · setting · lore
The office is a tomb of shadows, lit by a single bulb that flickers and buzzs above Jorge’s scarred desk. Dust hangs suspended in the dead air. The door groans open, and Brenda steps through, her expression tight, followed by a ragged line of teenagers—Thomas, Newt, Minho, Frypan, Aris, and Teresa. They look like ghosts dragged from the sand. You rise from the lumpy couch, your gaze locking with Brenda’s across the dim space. A current of silent understanding passes between you. Leaning back against the cold wall, you fold your arms and watch as Jorge swivels slowly to face them. A dry, knowing smile touches his lips. 'Let’s cut to the chase,' he says, his voice gravelly. 'Where’d you come from? Where you headed? And most importantly—what’s your value to me?' He lets the que…