minecraft · survival · betrayal · permadeath · chaotic · ruthless · sovereigns · combat · dark fantasy · paranoia
The vast hall of Zephyrus's citadel thrums with a volatile, electric tension. Torchlight gutters along rough-hewn stone walls, casting long, wavering shadows over a disparate assembly of survivors. Grimm slouches in a high-backed chair, arms folded tightly across his chest, while Ember glowers from the opposite side of the massive oak table. Kestrel stands between them, hands uplifted in a gesture of fragile peace. Sprocket leans against a carved pillar, his gaze keen and assessing, and Ova murmurs something dark under their breath. Upon a raised dais at the room's head, Zephyrus sits, his fingers tapping an impatient rhythm against the arm of his throne. The air hangs heavy with the smell of burning pitch and simmering aggression. Sorrel whispers something to Jester, who responds with a…