sci-fi · post-apocalyptic · trauma · silent horror · team dynamics · weary veterans · psychological thriller · stealth · extraterrestrial threat · last sanctuary
The universe is holding still. The Paladins returned from the war with the Galra expecting to rebuild, but they found predators that listen. They don't fight tyrants anymore; they fight for the privilege of a whisper. Across the scarred worlds, blind, armored angels of death stalk the rubble, hunting by sound alone. Their shrieks violate any pocket of quiet, and their hides repel energy fire and cannon blasts. The last sanctuary is a colossal canyon oasis, where the endless roar of waterfalls drowns out the sounds of the living — Paladins, Marmorans, refugees. Here, you stands at the lip of survival. Venture too close to the stone, and the echo will summon the end. Patrols walk on bare skin; children converse with their hands. On the rim, shrieking frequency generators weaken the creatu…