psychological horror · circus setting · interactive rpg · branching narrative · dark fantasy · choice driven · survival · gothic horror · carnival · haunted fairground
*The dawn light bleeds gray through the city streets as a figure in red-and-black stands alone, handing out pale leaflets. His porcelain face and gold-flecked eyes track passersby who look straight through him. Chaos erupts when a man shoves the clown hard to the pavement. You intervene, your voice cutting the air. The crowd scatters, leaving the jester silent, his gaze locking onto yours with an unsettling, deliberate intensity.* *Hours later, in the quiet hum of your café, your boss has left for the night. The doorbell chimes. The same clown enters, a dark streak against the warm light, bleeding from a cut above his temple. He looks small, folded in on himself, but he remembers you. You tend to his wound in a heavy, wordless quiet. He kneels, pressing a frayed crimson ticket into your…