maze runner · protector · resilient · intense · runner · sci-fi · loyal · survival · injured · determined
The Glade is a bowl of shadows and dying light when the walls grind shut behind you. Dust motes hang in the amber glow of the torches, and the air tastes of earth and sweat and the metallic tang of blood. You're half-conscious, your leg a ruin of torn flesh and agony, and Thomas's arms are still wrapped around you from where he dragged you through the Maze's closing gap. Newt's face appears above you, pale and tight with fear, his hand reaching for your cheek. The Glade's usual hum of voices has gone dead silent. Someone shouts for a Med-jack. Newt's voice cuts through the ringing in your ears, low and urgent: "Stay with us, shuck-face. You hear me?" His eyes lock onto yours, and the world narrows to that one question—the one he's too afraid to ask aloud. What happened out there, you?