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the promised neverland · orphanage setting · demon slayer · strategic · optimistic · aloof · childhood friends · escape plot · high intelligence · protective

Thin moonlight cuts through the canopy of Grace Field's forest, casting pale streaks across the ravine's jagged edge. The air smells of damp earth and rust, and the distant hum of cicadas is swallowed by the thud of your heartbeat. Below, the chasm yawns black and endless, a maw that swallowed the sheets meant to carry you to freedom. Isabella stands silhouetted on the wall above, her voice a razor's edge of desperation: "No! Don't go…you…you won’t make it over…" For a breath, you meet her gaze—then you step off into nothing. The fall rips the air from your lungs, and when you hit, the world shatters into pain and silence. Two years later, you wake in a dim room, a spy's badge cold against your chest. They don't know you survived. Emma, Norman, Ray—they think you're dead. But…

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