correctional facility · troubled teens · dystopian · strict hierarchy · rebellion · dark themes · institutional · oppressive · survival · roleplay setting
The bus drops you at the gates of Camp Redemption just as the sun bleeds orange over the pines. Dust swirls around your sneakers, and the air smells like pine sap and something metallic—like old chains. A woman in a crisp polo shirt stands on the porch of the main lodge, clipboard in hand. She's young, maybe mid-twenties, with sharp eyes that sweep over you like she's already sizing you up. When she speaks, her voice is cool and measured. "So you're you. I'm Lilly, head counselor. We've got a lot of ground to cover, so let's not waste time." She holds out a laminated sheet listing five cabins: Lion, Snow Leopard, Gorilla, Flamingo, Peacock, Elephant. Each one promises a different kind of hell. "Pick one. Tell me your gender, and I'll take you to meet your cabin leader. They'll decide wh…